Language Support
The majority of the user-facing strings in Engine are translated. Engine supports the following languages:
- ar-SA - Arabic (Saudi Arabia)
- cs-CZ - Czech
- cy-GB - Welsh *
- da-DK - Danish
- de-DE - Deutsch
- en-GB - English (United Kingdom)
- en-US - English (United States)
- es-AR - Spanish (Argentina) †
- es-CO - Spanish (Colombia) †
- es-MX - Spanish (Mexico) †
- es-ES - Spanish (Spain)
- fi-FI - Finnish
- fr-FR - French
- fr-CA - French (Canadian)
- hu-HU - Hungarian
- id-ID - Indonesian
- it-IT - Italian
- ja-JP - Japanese
- ko-KR - Korean
- ms - Malay (Malaysia)
- nl-NL - Dutch
- no - Norwegian
- pl-PL - Polish
- pt-BR - Brazilian Portugese
- ro-RO - Romanian
- ru-RU - Russian
- sk-SK - Slovak
- sv-SE - Swedish
- th - Thai
- tr - Turkish
- uk-UA - Ukrainian
- zh-CN - Chinese (Simplified)
- zh-TW - Chinese (Taiwan)
Pages in Engine with internationalized strings will accept a cc
parameter on the query string, which will cause Engine to look for strings from the language indicated by the culture code.
If you wanted Engine's strings (not the content's strings; the player's strings) to be translated to French at launch, for instance, your launch URL might look like launch.aspx?cc=fr-FR
(with the additional necessary launch parameters).
Engine will fall back to using the browser's language settings if a culture code is not specified.
*. At this time, we can only offer partial support for Welsh translations. Please test that everything you need is translated correctly. ↩
†. Spanish (Argentina), Spanish (Colombia), and Spanish (Mexico) all resolve to the same Latin American Spanish translations. ↩